﻿using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
using System.Linq;
using System.Windows;
using System.Threading;
using System.Globalization;

namespace FDF.Client
{
    /// <summary>
    /// Interaction logic for App.xaml
    /// </summary>
    public partial class App : Application
    {
        App()
        {
            // Normally UI language determined by windows, but we can change this behavior
            bool override_current_ui_language = false;

            if (override_current_ui_language)
            {
                string locale = "de-DE";
                Thread.CurrentThread.CurrentUICulture = new CultureInfo(locale);
                Thread.CurrentThread.CurrentCulture = new CultureInfo(locale);
            }
        }
    }
}
